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Gameplay |
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8.5 | |
Graphics |
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9.0 | ||
Sound |
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8.5 | ||
Value |
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9.5 | ||
Distributor: UBISOFT Classification: M15+ Review Date: December 2010 Reviewer: Edwin Millheim |
8.8 |
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The life if Ezio is still full of adventure, intrigue and danger. The Master Assassin is back in Ubisoft’s Assassin’s Creed: Brotherhood. The ongoing struggle against the Templar order brings us to Rome itself. The very centre of corruption, greed and power plays, Ezio strikes at the very centre of the enemy. While playing long stretches of the game can get to be a repetitive affair, thankfully what made the other games in the series come alive is back and slightly enhanced. This time around, Ezio does not have to face the enemy alone or with the occasional allies. No, this time Ezio commands an entire Brotherhood of Assassins. Coolness abounds.
The cash cow that is the Assassin’s Creed series is thundering along just fine. While I really do love the series, I was concerned it would be nothing but regurgitation of Assassin’s Creed II. . Almost as if this was meant to be a Downloadable content and then it was decided, hey, we have enough here to just make an all-new game. Let’s go ahead and tweak it a bit and throw in a little of this and a little of that and oh yea some thing that will make multiplayer gaming get that paranoiac feeling that someone is out to get you….and ta- da…. you have Assassin’s Creed: Brotherhood.
Nothing can be farther from the truth, Assassins Creed:
Brotherhood is another power house in the game series. The
continuing story of Ezio is an interesting affair. It brings us
another layer of story telling to a character that is a bit more
complex than just revenge. Happily, it is yet another
spectacular addition to the series, and oh, so much more than
what a DLC would have been. Bouncing back and forth between the
memories and the here and now, keeps things fresh. Desmond Miles
gets to get some of his acrobatic and climbing skills on and it
is a blast. Even with some of the animations being extremely
repetitive.
Rome itself seems so grand; making your explorations around Rome
a grand tour... the rooftops, tunnel systems, and some cool
pulley systems to get to the top of buildings faster makes
things all the more fun. The city is alive and is a full-blown
character here. Just as past adventures, the city has its
populace to help or hinder you. From prostitutes, beggars and
various others…the city while generic at times with some of the
same types of characters in an area, still feels alive. Even
with the adventure staying only in the City of Rome, you never
feel short changed, Rome is vast and lots to explore.
Combat seems allot smoother, with stringing attacks together
easier now. Some of the takedowns even seem more brutal and no
pun intended, to the point but with style. Using the machine
known as the Animus, the player can take on virtual challenges
that can earn them more experience and skill for the character.
Multiplayer here can be done with everyone running around in a
free for all and of course, level of maturity of the player
often dictates that. When you get a group of players going by
the spirit of the game, the experience is claustrophobic,
paranoid and just spectacular. |