The third instalment of the Toe Jam & Earl series makes it's way onto the XBox
in it's own exclusive outing.
ToeJam & Earl
- Players 1- 2
- Rating: 8+
XBox Live Support
This game was a bit of a weird one in
that I really enjoyed it though I found the game not entirely to my liking.
You get to choose your characters and the whole idea behind the game is
that you make your way to Earth and "funkify it" by collecting items and
the like. It sounds cool I know, however I am a bit of a platform game
playing nut and I just couldn't stay interested.
Graphically the title is a mish mash of
triumphs and tragedies. For the most part you are travelling around in a
world of lovely textures and animations till you notice that your character
really doesn't look that good and there are silly errors such as perfect
landscapes and then around the surface of ponds and streams there are harsh
jaggy lines that destroy the moment.
There are number of effects used in the
title and I especially like some of the water environments that surprised
me with their quality. I am still of the opinion that the best in game
water I have seen would have to be on GameCube, however this is very nice
and shows that the machine can do it if programmed properly.
The game runs sort of like a Crash
Bandicoot title in that there is a hub world that branches off into other
realms that can be explored. The game is smooth to run and the frame rate
stays very constant. The whole vibe to the title is very funky and music
related. There is groovy music played throughout and even more available as
you find records you can play tracks off.
The cool thing about the title is that
you can play single player or with a friend and there is also an option to
play randomly generated maps, ensuring that no game is the same twice. Even
in split screen mode the framerate cooked. Be sure to check all levels for
the powerups scattered throughout the level as well as there are some
really neat effects. However, due to the nature of a random map, there is
some flow problems to the feel of a map and some of the keys that you
collect are not quite where you expect.
Of course as in any platforming game
there are a number of attacks and due to the power of the XBox these look
beautiful in the game in the way that they are depicted.